Sniper Mode

Sniper Mode is one of the major game mechanics of Long Gone Days.

Sniper Mode
Sniper Mode is a special mode when Rourke uses his sniper rifle to shoot down enemies or targets from a high vantage point. They can only be triggered during story events, usually from a high location or tall building.

In each Sniper Mode, there will a required number of targets that need to be shot down. To take down a target, you just need to accurately shoot at the target (no matter what body part you aim at).

In addition, there will be a limited number of bullets you can use during each Sniper Mode. Each shot, hit or miss, will cost one bullet.

To pass the event, all the required targets need to be taken down before you run out of ammunition to use.

Challenges
Be warned, there will be a number of challenges that will get in the way.

For starters, keep in mind that the cross-hair will slightly move around by itself as a result of Rourke being unable to completely stabilize the rifle with only his hands. So, be careful of accidentally missing as a result of the aim slightly going out of the target.

Second, some targets will move around the area. You need to either time your shot right when they walk pass your cross-hair or wait for them to stop moving so you can shoot them. Be warned that the moving cross-hair can mess with either choices you make.

Third, targets can end up walking behind objects like walls and houses that will block your shot. So you must be patient and wait for your target to leave the obstacle.

Fourth, if your shot misses your target, targets that are nearby the missed shot will go into a panicked or agitated state. This causes the targets to move around move quickly and even take shorter rests between movements.

And finally, sometimes there will be a time limit for the event. If you fail to take down all the targets before time runs out, it will result in a game over.