Morale

The Morale System is one of the battle mechanics in Long Gone Days.

Morale
Morale acts as this games version of MP (Mana Points). It is used by the party members to spent on the use of their Skills during battles. However, the use of Morale comes with a number of costs.

First, Morale cannot be restored at moments where the party members restore their health. It can only be restored through the following means: Second, each character can only have a max of 100 Morale. So when a party member already has a 100 Morale, any additional Morale earned will not be added to their Morale.
 * Completing certain quests.
 * Using certain healing items.
 * Selecting certain dialogue choices in certain story moments or quest moments.
 * A tip in choosing the correct dialogue choices is to keep in mind the kind of personalities your party members have, and which of those party members are heavily involved in those dialogue choices.
 * Choosing Morale over items for the reward in winning battles against minor enemies.
 * Each enemy in a single battle represent 5 Morale for the possible end-battle reward.

Third, party members can lose Morale in the game. Besides spending Morale on Skills in-battle, they can also lose Morale due to certain dialogue choices (story moments or quests) and using certain healing items.

Fourth, if a party member has zero Morale, they will suffer under the status condition called "Demoralized". When suffering from this status ailment, a party member will lose the will to fight. This causes them to have their attack power lowered by half.

On the other hand, if a party member has a full Morale in-battle, they will gain the "Euphoria" status enhancement. This will allow them to have a 100% critical hit chance until the end of the battle.

Demo
In the original demo version, the Morale system was simply use to determine whether or not your party members will be able to act during battles.

If a character's Morale were to reach zero, they will be too demoralized to act at all during battles. To prevent this, the player must be careful when choosing dialogue options. Correct dialogue choices for certain characters will increase their Morale, while wrong dialogue choices will either not add Morale or remove Morale from certain characters.